Cloud Multistreaming vs. OBS Multiple RTMP Plugin: Which Saves Your Gaming PC’s FPS?
Should you use a local OBS Studio Multiple RTMP plugin or a cloud multistreaming relay? Here are the real-world bandwidth, NVENC encoder, and frame-pacing benchmarks.
The Upload Bandwidth Math: 1 Stream (6 Mbps) vs. 8 Local Streams (48 Mbps)
When you use a local OBS Multiple RTMP plugin, your home router must upload a separate video stream for every single destination. Even if you share the same encoder inside OBS, your upload bitrate is multiplied by the number of active platforms:
| Simultaneous Destinations (1080p60 @ 6,000 kbps) | Local OBS Multiple RTMP Upload Required | Restream Studio Cloud Relay Upload Required |
|---|---|---|
| 4 Platforms (YouTube, Twitch, Kick, TikTok) | 24.0 Mbps sustained upload (35 Mbps recommended) | 6.0 Mbps (Single stream upload) |
| 8 Platforms (Pro Multistream) | 48.0 Mbps sustained upload (70 Mbps recommended) | 6.0 Mbps (Single stream upload) |
| 16 Platforms (Ultra 4K @ 15,000 kbps) | 240.0 Mbps sustained upload | 15.0 Mbps (Single stream upload) |
On cable or residential connections where upload bandwidth fluctuates when a game server spikes, local multi-RTMP plugins suffer immediate packet loss across all channels. With Restream Studio, your PC sends one 6 Mbps stream and our datacenter fiber handles the rest.
Frequently Asked Questions
Why does my OBS drop frames when using the Multiple RTMP plugin?
Local multi-RTMP plugins multiply your outbound upload bitrate by the number of active targets. Switching to a free cloud relay like Restream Studio cuts your local upload requirement back down to a single stream.